This is the final playable build for our game level Thieving Princess, created for the 'Game Design 4 - Level Design' course at Uppsala University.


Controls:

W - Move forward

A - Move left

S - Move backwards

D - Move right

Space - Jump

Left Mouse Button - Press and hold to use the grapple hook.

Q - Open pause menu


Credits:

Victor Young - Level design, 3D models & VFX.

Josefin Glasell - Programming, level design & implementation.

Tim Jönsson - Level design, SFX & music..

Mio Wilund - Level design, texturing & playtesting.


Background music was taken from; https://peritune.com/

Special effects sounds were taken from; https://www.zapsplat.com/


Thank you for playing our game!

Download

Download
SecondPlaytestBuild.zip 22 MB
Download
TPFinalBuild.zip 28 MB

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